TL;DR
- Two memories in The Sewers require navigating Zurk-infested areas and pipe systems
- Antvillage’s single memory demands specific NPC interaction before activation
- Strategic backtracking and environmental awareness are essential for efficient collection
- Proper sequence following prevents missed opportunities and unnecessary repetition
- Visual cues and sound indicators help pinpoint exact memory locations
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In the captivating cyberpunk world of Stray, players embark on an unforgettable journey as an adventurous ginger cat exploring a mysterious robot metropolis. Among the numerous engaging activities, memory collection stands out as a crucial gameplay element that reveals deeper narrative layers. Throughout your adventure, you’ll discover 27 scattered memories, with three strategically placed within The Sewers and Antvillage chapters specifically. This comprehensive guide provides detailed navigation instructions, strategic insights, and practical tips to ensure you efficiently locate every memory while avoiding common pitfalls that could extend your search time unnecessarily.
The memory system serves multiple purposes beyond simple collection. Each recovered fragment contributes to world-building, character development, and story progression. Understanding the environmental context and timing requirements for each memory significantly enhances your gameplay experience and prevents frustrating backtracking scenarios that can disrupt immersion.
The Sewers
Memory 13
As you progress through The Sewers level, you’ll eventually encounter aggressive Zurk colonies that pose significant threats. At a critical junction where pathways diverge, observe the left passage thoroughly blocked by pulsating Zurk nests. Employ strategic popping techniques to clear the obstruction safely – consider using quick hit-and-run tactics rather than sustained engagement. Once eliminated, proceed carefully to discover Memory 13 waiting in the newly accessible area. Pro tip: Listen for distinct audio cues that indicate nearby memories, as the visual indicators can sometimes blend with the environment.

Memory 14
Following your navigation through the unsettling hallway section featuring numerous wall-mounted ocular sensors, you’ll reach a descent point onto a substantial pipeline. Here, precision in movement becomes paramount. Immediately after landing, pivot leftward and scan for a narrower conduit that permits feline traversal. This less obvious pathway requires careful observation as it’s easily overlooked during rapid progression. Advance through this route methodically to locate Memory 14 positioned in a relatively concealed alcove. Advanced players recommend marking this location mentally during initial passage to facilitate easier return if missed.

Sewers Navigation Strategy
The Sewers environment presents unique challenges with limited visibility and constant Zurk threats. Implement systematic clearing of areas before memory hunting to minimize interruptions. Time estimates suggest 8-12 minutes for comprehensive memory collection in this chapter, depending on combat efficiency and route familiarity. Common mistakes include rushing through areas without thorough environmental scanning and failing to eliminate Zurk nests completely before exploration.
Antvillage
Memory 15
Within the vertically structured Antvillage settlement, you’ll encounter Memory 15 positioned conspicuously on a wall section adjacent to a slumbering robotic inhabitant. Crucially, this collectible operates on an activation trigger system rather than immediate accessibility. During your initial climbing progression through the village, you cannot interact with this memory despite its visible presence. The essential prerequisite involves conversing with Zbaltazar at the settlement’s apex first. Only after completing this dialogue can you retrace your path downward to successfully activate the memory.

Sequence Strategy
This memory exemplifies Stray’s sophisticated gameplay design that rewards methodical progression over rushed completion. The required interaction sequence ensures players engage with key narrative elements before collecting associated memories. Estimated completion time for this specific memory ranges from 3-5 minutes post-dialogue, accounting for navigation back through the village’s multi-tiered structure. Many players report frustration here due to attempting activation prematurely, resulting in unnecessary backtracking that could have been avoided with proper sequence understanding.
Expert Memory Hunting Techniques
Successfully locating all memories demands more than simple navigation skills. Implement environmental scanning protocols by systematically examining walls, alcoves, and elevated positions that often conceal collectibles. The game’s visual design frequently uses subtle lighting variations and distinctive color patterns to mark memory locations, though these indicators can be obscured by the rich environmental detail.
Route Optimization
Plan your progression to minimize redundant travel. In The Sewers, clear Zurk nests comprehensively before memory hunting to create safe exploration corridors. For Antvillage, complete all vertical ascension and NPC interactions before descending for collection to avoid multiple trips through the same areas. This approach can reduce total chapter completion time by 15-20% compared to undisciplined exploration.
Common Pitfalls & Solutions
Many players encounter specific challenges during memory collection. Frequently missed opportunities include overlooking the small pipe in The Sewers due to focus on immediate threats and attempting Antvillage’s memory before proper sequence triggering. Advanced players recommend creating mental checkpoints and using the environment’s distinctive features as navigation markers.
Integration with broader gameplay elements enhances efficiency. For instance, mastering the Class Guide principles of systematic approach can be applied to memory hunting methodology. Similarly, the weapon proficiency strategies from our Weapons Unlock guide emphasize precision and timing that translate well to collectible hunting.
Action Checklist
- Clear Zurk nests systematically in The Sewers before exploring side paths
- Navigate to left crossway after initial Zurk encounters to collect Memory 13
- After hallway with wall eyes, descend to large pipe and locate small left pipe for Memory 14
- In Antvillage, ascend to speak with Zbaltazar before attempting Memory 15
- Backtrack down from Zbaltazar to sleeping robot area to activate Memory 15
No reproduction without permission:Game Guides » All memory locations in The Sewers and Antvillage Stray guide Complete guide to finding all memory collectibles in Stray's Sewers and Antvillage chapters with expert strategies
